# Levelling Up

The game has tasks completing which users earn **Experience (Exp) points**. Every user will have a player level based on the experience points collected in the game. On reaching a particular milestone in Experience points, players advance levels and receive **“Attribute Points”** while doing so. These “Attribute Points” can be distributed among the 3 attributes - Efficiency, Resilience and Style Points. This would increase the attribute’s value.

To reach some levels (10,20,30,40,50 and 60 (maximum)) users are required to **burn $CAR** tokens. These levels will open up unique features, such as new add-on slots, special group quests to earn more $CAR, etc.

**A few sample tasks are:**

* Complete 100 kms of total drive&#x20;
* Complete 500 kms of total drive&#x20;
* Total Trip quests: 1,5,10,20,30,40,50,... trips completed
* Create a wallet account
* Provide Car details
* Purchase Gaming NFTs


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